Certain anime can have some miserable pacing issues – and I don’t always consider that to be a flat problem. There’s definitely more than one way in which a series’ complete lack of urgency can actually work in its favor. Enter the near-entirety of Shoujo series.
Unfortunately, in the context of video games, it always feels like there’s some degree of separation between the fiction itself and the delivery method. which makes games that do bridge this gap well that much more notable. Games like Digital: A Love Story.
Assuming that you have even the most passing degree of pop culture literacy, you absolutely shouldn't need me to tell you that Dragon Ball has a penchant to move astonishingly slowly. It's practically the series' defining feature. And ya know what? I don't really mind.
Bravely Second is seemingly unafraid to utterly bury you in options for possible party builds and accompanying tactics. But it never really feels like too much at any point, owed to its fantastic pacing.
From a strictly presentation-focused standpoint, The Night is Short, Walk On Girl every bit as impressive of a film as its name is long. But the thing is, as much as NiSWOG blew me away with its animation, I’m still not quite sure how much I like it as a film on the whole.
As an up-front qualifier to the rest of what I'm about to say, I absolutely adore the Kingdom Hearts series and (most of) its associated games. But here's the rub: I have serious doubts that I would start playing the Kingdom Hearts series if I heard about it for the first time today.
Madoka Magica’s place in the current anime production landscape is a bit tricky to pin down, to be sure. But despite some contradictions in the series’ image, Madoka Magica itself is an outstandingly solid show, owing largely to keeping a strong hold on its core ideals.