Nostalgia is such a weird idea. Parts of it are clearly tied to good memories of your own past, sure - it's the whole reason why people have comfort foods and hold onto familiar objects from their childhood like stuffed animals. Then there's a huge aspect of it that's not even tied to anything specific - even something similar to what we know can draw out that craved feeling of comfort. And, if you hit a sweet spot, you can get the same impression off something that's by all means outside of your own experience.
"Body swap" stories have made the rounds dozens times. Its ilk of well-worn and seemingly-predictable contrivances are what can make subversions so very very fun.
One of those elements that instantly makes a setting feel fleshed-out and well-realized to me is the presence of conlang, or constructed languages. It's dead impressive that the invented "chaos language" in NieR: Automata is custom-made just to deepen the series' often-haunting and sometimes-thrilling soundtrack.
By any objective measure, Robot Alchemic Drive is a garbage game. Yet I love this rough little clunker so very very much.
Monogatari is fairly hard to recommend out-of-hand. It’s also not-so-secretly a personal favorite of mine. It has a broad and well-balanced cast, every single episode is a visual treat, and in retrospect the anime is possibly the most one-to-one adaptation of a source material I’ve ever seen that still manages to take advantage of its new medium. How those three things in particular reinforce one another is what makes Monogatari grab you and never let go.
There is, to understate it, a mile-long list of various problems with the way that anime and manga tend to portray relationships.
Yesterday, it was announced that The Last Remnant would be discontinued for PC in a week and some change. For sales/support reasons? Some issue with licensing? Who knows! Point is, no new players on those games. This isn't even the first time this has happened by a long shot.